This is a strategy board game that works with self-esteem levels and the way they fluctuate as the result of bullying incidents. You can flow between being labelled “cool” or “a loser” and get to see the power of your actions and their consequences when you injure your opponents. You can always ask for help as you try to temporarily neutralize bullies, but assistance is not assured. In order to win, you must lower someone else’s esteem level to the minimum. That condition, of course, endangers the survival of all players.

This game is only for adults with the skills for discernment.  It invites players to build alliances and trace strategies as part of an entertaining gameplay that can enjoyed more than just once. It has been presented at the Play For Change conference 2015 in Manchester and at DiGRA 2015 in Lüneburg and it is available to be presented at other festivals and serious games events.

 

Want to play? Try this game out or even work out your own version. Find here instructions and material.

Enrique Perez (gameplay design)